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Gorilla Simulator

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Project Summary

Gorilla Simulator is a singleplayer third-person experience created using Unity 5. Using the Gorilla, the player's objective is to traverse the level and collect as many randomly spawning bananas before the time expires. The player is required to collect more bananas than the antagonist monkey, MoMo. 

Engine: Unity 5

Development Time: 5 weeks

(2017)
 

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Level Construction

The level was constructed using Unity's terrain editor tool and assets provided by Unity's Asset Store.

SD collaboration developed in-game timer, banana collection systems, and Momo logic.

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